/* Bind to loopback port 0, make another socket, shutdown the first socket for reading and writing, send a datagram from the second socket to the first socket, and then test receiving a datagram on the first socket. */ #include "udp.h" int main(void) { int fd = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); if ( fd < 0 ) err(1, "socket"); struct sockaddr_in sin; memset(&sin, 0, sizeof(sin)); sin.sin_family = AF_INET; sin.sin_addr.s_addr = htobe32(INADDR_LOOPBACK); sin.sin_port = htobe16(0); if ( bind(fd, (const struct sockaddr*) &sin, sizeof(sin)) < 0 ) err(1, "bind"); struct sockaddr_in local; socklen_t locallen = sizeof(local); if ( getsockname(fd, (struct sockaddr*) &local, &locallen) < 0 ) err(1, "getsockname"); int fd2 = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); if ( fd2 < 0 ) err(1, "socket"); if ( shutdown(fd, SHUT_RDWR) < 0 ) err(1, "shutdown"); char x = 'x'; if ( sendto(fd2, &x, sizeof(x), 0, (const struct sockaddr*) &local, locallen) < 0 ) err(1, "sendto"); usleep(50000); ssize_t amount = recv(fd, &x, sizeof(x), MSG_DONTWAIT); if ( amount < 0 ) err(1, "recv"); else if ( amount == 0 ) puts("EOF"); else if ( amount != 1 ) printf("recv %zi bytes\n", amount); else if ( x != 'x' ) printf("recv wrong byte"); else printf("%c\n", x); return 0; }